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Just a quick message to say I am not able to remove puzzles from my sandbox - should I be able to? It has the option to but when I click it - it comes up that only admins have the priviliage to do so.
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Thanks!
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TBH I agree with you - then again I find it really hard to rate the difficulty of the puzzles I design, what with knowing how they were constructed and all. For this puzzle it's fairly easily to guess your way through it, but where's the fun in that!?
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Please, please please, could we get akari and heyawake, please!
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Thierry,
Well I was thinking as having it as a seperate article down the left-hand side as this would firstly be easier to navigate to, second people would know that it's part of the site, and also you would be able to use the formating of the site instead of finding ways to copy bits you already have.
As for the mark up, I personally can't see a need for anything more than text and images, after all the section will be about creation and proofing as opposed to interactivity. The most complicated thing I can see is importing images whilst editing, for which would need at most, two windows, the window that's being edited, and a window to create an image to add.
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Hi there,
This is mainly a message for the staff here...
I was wondering, would it be possible to set up a place for the authors of puzzles to add tutorials on how to create puzzles so that any wannabe authors can get in on the action and design their own. Not only would it help these guys (including myself!) out but it could result in people who normally wouldn't have designed anything to come out with some pretty awesome puzzles. So as to avoid looking like a backseat driver, if this gets the go ahead I might be able to help with my (albiet limited) knowledge.
I ask this because this, frankly great, site places a lot of incentive for people to create their own puzzles, but there just isn't anywhere on the web for people to use as a resource in creating these puzzles.
Anyways, thanks for reading,
Chris (valvino)
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Hi folks, there's a new puzzple blog site just started up the link is http://puzzlevalves.blogspot.com/ free to follow updated contstantly, soon to be featuring all of your favourites including Sudoku, Hitori and Nurikabe, with many more to come soon!
http://puzzlevalves.blogspot.com/
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Hi guys,
Just solved a few puzzles today (correctly) and and went I went to check it came up with the "this puzzle has not been..." message, well thinking it was human error, it went to reveal, which changed nothing then back to check and still it's come up with the same message as if it was solved wrong. But this has happened on a few of them and of diferent genres etc. just making you aware ya know!
Cheers
valves
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LITS is such an awesome genre but there are so few online examples, could someone please forward me some links where I might be able to find some more,
Many thanks,
Valvino
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Johan you just have to add "straight and arrow" it is so playable!
http://mathgrant.blogspot.com/search/label/Straight%20and%20Arrow
By the way thanks for the site to all of you!
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Would it be possible to add a checking off option on the guide shapes on penta (like you have on battleships)
thanks,
Valvino
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THANKYOU!
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Hi there, allow me to first of all thank Johan, Maarten and Thierry for this great site (creep creep) and secondly say please, please will you do diagonal sudoku.
thanks valves
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Allow me to say first how amazed I am that one puzzle sparked so much debate, and I'm kinda sorry for causing it all. However, that aside, I think that definition svdb came up with seems to work just fine although I would slightly alter it to allow it to contain the four or so puzzles which have areas of a size other than the number of digits they contain (1-7, 1-8, 1-9 etc.)
Hows about for a start...
1. In each row, column and area equal to the number of digits used in the puzzle, each digit occurs once.
2. Where a row, column or area occurs of any size other than the area equal to the number of digits then any digit can found in each square, except where it conflicts with rule 1.
This definition covers all the intricacies of all the puzzles so far released, and still gives a logical solution to the few puzzles with areas larger or smaller than the number of digits used. However, I appriciate that the wording isn't exactly great. Sorry for causing this debate but I hope that this about covers everything that is possible for someone to create and can still be undeniably called a logical suduko puzzle.
Cheers guys,
Chris (valvino)
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there is no line down the middle, there is no need for it and so it's not there. apart from at the top and bottom of course!
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