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Sorry, that's actually my fault. It seems I overlooked it while verifying. This can be retracted and corrected but I don't have that ability.
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Oh, you can criticize freely, I only thought it would be more informative if you do so on solving paths, etc. I just wanted to say that difficulty levels can easily change, so don't worry about it much.
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Hear, hear. Now I'm also unsure as to why I put it at 3*, maybe I missed something obvious the first time around (i.e. when verifying). Anyway, nice and smooth puzzle!
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Easy to start and keep up until around halfway and that's where it gets a bit tricky. Maybe I verified it a bit high but if so, it will be a 2* eventually, it is already a low 3*. The difficulty levels are not set in stone after all, they just represent a decimal number (which one can see in one's own puzzles' statistics.).
And I don't mean to be rude but some constructive criticism about the puzzles themselves would be better -for example if you found a nice logic or just liked a design or disliked it- be it positive or negative.
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As I was unsure, I verified this one as a high 2*. The fact that it has gone up to 3* means that it did according to user times. Very nice puzzle, either way.
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Happy new year!
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Well, that was a part of the plan, so if you worked them out very late in the puzzle, all the better!
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Thank you!
Yeah, there were some spots where either one of the possible digits eliminates possibilities for other cells.
For example (spoiler): r1c1: 1 or 4 and r1c2: 2 or 3, these prevent the 5 from being a sum, then it surely contains a 1, then r1c1:4.
Glad you caught them.
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I'm glad you enjoyed it! I was trying to make both of them without zeros but got frustrated with the fences version. Oh well, time to make a picnic version.
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Yeah, because the three leftmost columns are all shared by three regions, so their stars are certainly in there. Then, their extensions to other columns must be empty . I'm glad it stood out, that's what I wanted actually.
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Nice puzzle indeed. Good job!
Well, a puzzle's difficulty is not directly dependent on whether you need to trial-error (it's better if you don't need it much, obviously). You can have a 5* that doesn't require any trial-error, but has an extremely complicated/obscure logic.
I agree that the distinction may not always be clear, but it seems 3* to me.
Again, good job!
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